Audio Visual works are those which are both audible and visible. For example, films and tape recordings, that presents information in audible and pictorial form.
17 USCS § 101 defines Audio Visual works as "Audiovisual works" are works that consist of a series of related images which are intrinsically intended to be shown by the use of machines or devices such as projectors, viewers, or electronic equipment, together with accompanying sounds, if any, regardless of the nature of the material objects, such as films or tapes, in which the works are embodied.
Video games are entitled to copyright protection as audio visual works. Midway Mfg. Co. v Bandai-America, Inc. (1982, DC NJ) 546 F Supp 125, 216 USPQ 812.